Open for work New projects from November 2026 Bello, Antioquia — Colombia

Interfaces built for the real world.

07+ Years in the craft

Hi, I'm Juan Pablo. As a UI/UX designer and multimedia engineer, I help make sense of complex ideas and turn them into screens anyone can use without thinking twice. I research, organise, build prototypes in Figma and, when the project calls for it, I also build them in the browser.

Write to me
Focus
Product · Interface · Brand
01 Approach

My priority is not pretty screens on the first try, but screens that work. I design around real content and the iterations every project needs. The visual layer comes later, and it flows much better once the groundwork is in order.

02 Selected work

05 projects

2017 — 2026

  1. 01 ABCW 2025

    Yamaha México — ABCW

    Yamaha México

    The previous site had an obsolete design and was saturated with information. I transformed it into a modern, avant-garde experience, simplifying navigation and aligning its visual aesthetics with the international standards of other YAMAHA sites.

    A completely redesigned website, clean and up to the standards of a global brand.

    • Web Design
    • UI
    • UX
  2. 02 ABCW 2023 — 2026

    Conversion landing pages — ABCW

    Conversion landing pages

    A landing page must be much more than just visually appealing. I created highly optimized pages directly connected to Paid Media campaigns, prioritizing friction reduction and user guidance to maximize lead generation without sacrificing visual aesthetics.

    Optimized capture flows aligned to maximize ad campaign ROI.

    • UX Strategy
    • UI
    • Lead Generation
  3. 03 SOMOS · Freelance 2017 — 2022

    Brand identity — SOMOS · Freelance

    Brand identity

    I have extensive experience creating logos and corporate identity guidelines for companies across multiple sectors. My approach ranges from conceptualization to standardization, ensuring solid visual systems that maintain their coherence and scalability across any touchpoint.

    Versatile visual identities and detailed brand guidelines, ready for any medium.

    • Branding
    • Logo Design
    • Brand Guidelines
  4. 04 SOMOS · ABCW · Freelance 2017 — 2026

    Web design & development — SOMOS · ABCW · Freelance

    Web design & development

    Throughout my career, I have built a large number of websites, tackling all kinds of technical and visual challenges. My focus goes beyond aesthetics: I specialize in diagnosing and solving complex interface and user experience problems to deliver functional, scalable, and optimized products.

    Dozens of websites launched and critical design problems successfully resolved.

    • Web Design
    • Problem Solving
    • UI/UX
  5. 05 Freelance 2017 — 2026

    Illustration & concept art — Freelance

    Illustration & concept art

    I have experience creating digital illustrations and concept art with a high level of detail and a professional finish. I cover everything from character and environment design to complete visual development for narrative projects and original comics, always providing a solid artistic direction.

    Illustrated pieces and professional-quality concept art, ready for production.

    • Digital Illustration
    • Concept Art
    • Visual Development

Each card sums up one area of work. The files, the iterations and the reasoning behind every decision I walk through on a call.

Ask for the full portfolio
03 Services
01

Digital product design

From chaos to one clear screen.

I take the whole route: I work out which problem you need solved, organise the information and build prototypes in Figma. No idea reaches development before we are sure it works for the user.

  • UX audit
  • Information architecture
  • Wireframes
  • Clickable prototype
02

Interface and design systems

Systems so your team moves faster.

I build tidy libraries and components so the same design questions never have to be answered twice. I document the decisions so anyone on the team can use the system without getting lost.

  • Design tokens
  • Component library
  • Usage guide
  • Developer handoff
03

Sites and landing pages

Design and build, with nothing lost in between.

I design your site and get it running, either on WordPress or in hand-written code. Doing both is what guarantees the result in the browser is exactly the one you approved in Figma.

  • Responsive design
  • Build and launch
  • Load-time optimisation
  • Technical SEO baseline
04

Brand identity

A visual system that survives leaving the deck.

Concept, logotype, palette, type and guidelines. Built from the start to hold up on an Instagram feed, on an invoice and on a loading screen.

  • Concept and territory
  • Logotype and variants
  • Visual system
  • Brand guidelines
05

Illustration and motion

The detail that makes a product feel alive.

Digital illustration, custom iconography and moving pieces for product or campaign. After seven years in Premiere and After Effects, I know when motion adds something and when it only gets in the way.

  • Digital illustration
  • Icon system
  • UI micro-animation
  • Editing and motion
04 How I work

Five phases. Because designing on assumptions always gets expensive in the end.

01 1 week

Listen

Before thinking about interfaces, we sit down and talk. I need to understand the business goals, what the team can realistically take on, and which problem we are actually trying to solve.

02 1–2 weeks

Research

Here we go looking for answers so we are not designing blind. I study the users, review how the market solves it, or audit the flows you already have. Good design rests on data and observation, not on opinions.

03 1–2 weeks

Organise

Architecture, flows and quick sketches (wireframes). This is where the critical decisions about what goes where get made. We do it in low fidelity because changes are fast and cheap while the design is still a grey outline.

04 2–4 weeks

Create

High fidelity, a component system and the real states (empty, error, loading). I build prototypes you and your team can navigate and test. This is the stage where we see exactly how the final product will work and feel.

05 Ongoing

Hand over and stay close

I leave everything documented so the development team can work without friction. I also stay involved while it gets built, because a design nobody supervises loses quality on its way to the browser.

05 Career

ABCW Medellín, CO

2023 — Today

Jr. Web Designer

  • I design complete interfaces: from wireframe to high-fidelity prototype in Figma.
  • I propose site structures, landing pages and UX flows on the team’s most complex projects.
  • I review the team’s visual work to hold the quality standard.
  • I turn client requests into design decisions aligned with the business goal.

SOMOS Madrid, ES

2020 — 2022

Web and Graphic Designer

  • End-to-end brand identities, from concept to guidelines.
  • Design of websites and complete digital interfaces.
  • Corporate decks, brochures and client portfolios.
  • Social media pieces and video production/editing.

SENA Medellín, CO

2021 — 2021

Content Assistant

  • Led a team of two to three trainees on an augmented reality video game.
  • Developed the concept art and the web design for the project.
  • Built and shipped the project site.

Independiente Freelance

2017 — 2022

Multimedia Engineer

  • Brand and visual identity for small businesses and independent clients.
  • Digital illustration, including NFT collections.
  • Design and development of WordPress sites.
  • App interfaces, motion and campaign pieces.

Multimedia Engineering · Universidad San Buenaventura

2017 — 2022

Multimedia Production Technologist · SENA

Interface Product Design system Identity Illustration Motion Research Prototype
06 Toolkit

Design

FigmaWireframingHi-fi prototypingUX flowsResponsive designDesign systems

Visual

IllustratorPhotoshopBrand identityDigital illustrationIconography

Motion

After EffectsPremiereMicro-interactionVideo editing

Build

WordPressHTML / CSSAstroDeveloper handoff
Open for work

Tell me what you are building

Availability
New projects from November 2026
Location
Bello, Antioquia — Colombia · GMT-5
Behance
@jpstdraws
ArtStation
@juansierratejada